

Chinese-Speaking Back Office Officers
XM
📍 Nicosia
🏢 Trading and Client Funding
💼 Full time
🏠 Hybrid
Описание вакансии
The Role:
We are looking for passionate and self-motivated professionals to join our Back office team. The successful candidates will have the opportunity to monitor, manage and execute client funding requests.
All applications will be treated with strict confidentiality!
Откликнуться на вакансию
XM
📍 Nicosia
🏢 Trading and Client Funding
💼 Full time
🏠 Hybrid
Описание вакансии
The Role:
We are looking for passionate and self-motivated professionals to join our Back office team. The successful candidates will have the opportunity to monitor, manage and execute client funding requests.
All applications will be treated with strict confidentiality!
Откликнуться на вакансию
2026-07-28 13:43:15


Senior Database Administrator
XM
📍 Limassol
🏢 Engineering
💼 Full time
🏠 Hybrid
Описание вакансии
Senior Database Administrator
The role:
Driven by complex database architectures, automated failover mechanisms, and bulletproof operational resilience?
If you thrive on taking ownership of enterprise-grade database systems across multi-cloud and complex on-premises setups, mastering zero-downtime clustering, performance optimization, and large-scale data migrations, this is your next strategic move! Join our team as a Senior Database Administrator and play a key role in architecting secure, highly available DB capabilities, driving our long-term technology strategy, and elevating the reliability of our global infrastructure.
All applications will be treated with strict confidentiality!
Откликнуться на вакансию
XM
📍 Limassol
🏢 Engineering
💼 Full time
🏠 Hybrid
Описание вакансии
Senior Database Administrator
The role:
Driven by complex database architectures, automated failover mechanisms, and bulletproof operational resilience?
If you thrive on taking ownership of enterprise-grade database systems across multi-cloud and complex on-premises setups, mastering zero-downtime clustering, performance optimization, and large-scale data migrations, this is your next strategic move! Join our team as a Senior Database Administrator and play a key role in architecting secure, highly available DB capabilities, driving our long-term technology strategy, and elevating the reliability of our global infrastructure.
All applications will be treated with strict confidentiality!
Откликнуться на вакансию
2026-07-28 13:43:14


Employer Branding Specialist
XM
📍 Limassol
🏢 Human Resources
💼 Full time
🏠 Hybrid
Описание вакансии
Employer Branding Specialist
The Role:
At XM, our people are our greatest asset, and you’ll be the voice that brings their stories to life. Through compelling content, campaigns, and initiatives, you’ll highlight our Big. Fair. Human. Values and what it truly means to work at XM, connecting with employees and future talent around the world.
This role will give you the opportunity to shape how candidates and employees experience our brand, making every touchpoint meaningful and telling the story of the XM journey with authenticity and impact.
All applications will be treated with strict confidentiality!
Откликнуться на вакансию
XM
📍 Limassol
🏢 Human Resources
💼 Full time
🏠 Hybrid
Описание вакансии
Employer Branding Specialist
The Role:
At XM, our people are our greatest asset, and you’ll be the voice that brings their stories to life. Through compelling content, campaigns, and initiatives, you’ll highlight our Big. Fair. Human. Values and what it truly means to work at XM, connecting with employees and future talent around the world.
This role will give you the opportunity to shape how candidates and employees experience our brand, making every touchpoint meaningful and telling the story of the XM journey with authenticity and impact.
All applications will be treated with strict confidentiality!
Откликнуться на вакансию
2026-07-28 13:43:13


Database Administrator
XM
📍 Limassol
🏢 Engineering
💼 Full time
🏠 Hybrid
Описание вакансии
The Role:
Are you passionate about enterprise database systems, adept with both on-premises and cloud environments, and driven by operational reliability?
If you thrive in a dynamic environment where performance tuning, data security, and high availability fuel your growth, we want to connect with you! Join our team as a Database Administrator and be part of a community that values your expertise and encourages your continuous advancement.
All applications will be treated with strict confidentiality!
Откликнуться на вакансию
XM
📍 Limassol
🏢 Engineering
💼 Full time
🏠 Hybrid
Описание вакансии
The Role:
Are you passionate about enterprise database systems, adept with both on-premises and cloud environments, and driven by operational reliability?
If you thrive in a dynamic environment where performance tuning, data security, and high availability fuel your growth, we want to connect with you! Join our team as a Database Administrator and be part of a community that values your expertise and encourages your continuous advancement.
All applications will be treated with strict confidentiality!
Откликнуться на вакансию
2026-07-28 13:43:12


AI Systems Engineer
XM
📍 Limassol
🏢 Engineering
💼 Full time
🏠 Hybrid
Описание вакансии
The Role:
Our team is expanding, and we are hiring an AI Systems Engineer to help drive the adoption, integration, and governance of enterprise AI technologies across the Group Company . You will join a collaborative and forward-thinking team responsible for delivering secure, scalable, and compliant AI platforms that empower employees and enhance business operations.
As an AI Systems Engineer, you will be responsible for administering and integrating to administrate and integrate enterprise AI platforms, developing develop AI-powered agents and automations, and ensuring ensure AI services are secure, reliable, and aligned with the Group's Company's technology strategy. Working closely with IT, Information Security, Product Management, and other business stakeholders, you will play a key role in delivering innovative AI solutions that support the organisation's long-term digital transformation.
All applications will be treated with strict confidentiality!
Откликнуться на вакансию
XM
📍 Limassol
🏢 Engineering
💼 Full time
🏠 Hybrid
Описание вакансии
The Role:
Our team is expanding, and we are hiring an AI Systems Engineer to help drive the adoption, integration, and governance of enterprise AI technologies across the Group Company . You will join a collaborative and forward-thinking team responsible for delivering secure, scalable, and compliant AI platforms that empower employees and enhance business operations.
As an AI Systems Engineer, you will be responsible for administering and integrating to administrate and integrate enterprise AI platforms, developing develop AI-powered agents and automations, and ensuring ensure AI services are secure, reliable, and aligned with the Group's Company's technology strategy. Working closely with IT, Information Security, Product Management, and other business stakeholders, you will play a key role in delivering innovative AI solutions that support the organisation's long-term digital transformation.
All applications will be treated with strict confidentiality!
Откликнуться на вакансию
2026-07-28 13:43:10


MT5 Platform Developer
XM
📍 Limassol
🏢 Engineering
💼 Full time
🏠 Hybrid
Описание вакансии
The Role:
Our team is growing, and we are looking for an experienced MT5 Platform Developer to join our fast-paced technology division. This is an exciting opportunity for a skilled professional with strong expertise in the MetaTrader 5 ecosystem to contribute to the development of critical broker-side applications and operational tools.
As an MT5 Platform Developer, you will play a key role in building and enhancing the systems that support our trading infrastructure, including monitoring solutions, tools, administrative applications, and platform integrations. You will work closely with operations, payments, risk, and platform teams to deliver reliable, scalable, and high-performance solutions that directly impact the business and trading experience of our clients.
If you enjoy solving complex technical challenges, working with live trading environments, and building robust systems that support real-world financial operations, this role is for you.
Откликнуться на вакансию
XM
📍 Limassol
🏢 Engineering
💼 Full time
🏠 Hybrid
Описание вакансии
The Role:
Our team is growing, and we are looking for an experienced MT5 Platform Developer to join our fast-paced technology division. This is an exciting opportunity for a skilled professional with strong expertise in the MetaTrader 5 ecosystem to contribute to the development of critical broker-side applications and operational tools.
As an MT5 Platform Developer, you will play a key role in building and enhancing the systems that support our trading infrastructure, including monitoring solutions, tools, administrative applications, and platform integrations. You will work closely with operations, payments, risk, and platform teams to deliver reliable, scalable, and high-performance solutions that directly impact the business and trading experience of our clients.
If you enjoy solving complex technical challenges, working with live trading environments, and building robust systems that support real-world financial operations, this role is for you.
Откликнуться на вакансию
2026-07-28 13:43:09


Compliance Complaints Officer
XM
📍 Limassol
🏢 Compliance
💼 Full time
🏠 Hybrid
Описание вакансии
The Role:
We are currently seeking a dynamic and detail-oriented Compliance Complaints Officer to join our Compliance team. As a Compliance Complaints Officer, you will play a pivotal role in ensuring our company's compliance with regulatory requirements and internal policies. You will be responsible for investigating complaints, identifying compliance issues, and implementing corrective actions to mitigate risks. This position offers an exciting opportunity to contribute to a culture of compliance and integrity within our organization.
All applications will be treated with strict confidentiality!
Откликнуться на вакансию
XM
📍 Limassol
🏢 Compliance
💼 Full time
🏠 Hybrid
Описание вакансии
The Role:
We are currently seeking a dynamic and detail-oriented Compliance Complaints Officer to join our Compliance team. As a Compliance Complaints Officer, you will play a pivotal role in ensuring our company's compliance with regulatory requirements and internal policies. You will be responsible for investigating complaints, identifying compliance issues, and implementing corrective actions to mitigate risks. This position offers an exciting opportunity to contribute to a culture of compliance and integrity within our organization.
All applications will be treated with strict confidentiality!
Откликнуться на вакансию
2026-07-28 13:43:08


Arabic - Speaking Customer Experience Officer
XM
📍 Limassol
🏢 Customer Experience
💼 Full time
🏠 Hybrid
Описание вакансии
The Role:
We are looking for a passionate and self-motivated professional to join our Customer Experience Team.
All applications will be treated with strict confidentiality!
Откликнуться на вакансию
XM
📍 Limassol
🏢 Customer Experience
💼 Full time
🏠 Hybrid
Описание вакансии
The Role:
We are looking for a passionate and self-motivated professional to join our Customer Experience Team.
All applications will be treated with strict confidentiality!
Откликнуться на вакансию
2026-07-28 13:43:07


Graphic Designer - Events & CSR
XM
📍 Limassol
🏢 Event Management
💼 Full time
🏠 Hybrid
Описание вакансии
The Role:
We are looking for a passionate and talented Graphic Designer to join our Events Team. In this role, you will be responsible for the entire process of understanding and defining design requirements, as well as visualizing and creating engaging designs to promote various event and activities. Your creative work will be crucial in enhancing the visual appeal and effectiveness of our event promotions.
All applications will be treated with strict confidentiality!
Откликнуться на вакансию
XM
📍 Limassol
🏢 Event Management
💼 Full time
🏠 Hybrid
Описание вакансии
The Role:
We are looking for a passionate and talented Graphic Designer to join our Events Team. In this role, you will be responsible for the entire process of understanding and defining design requirements, as well as visualizing and creating engaging designs to promote various event and activities. Your creative work will be crucial in enhancing the visual appeal and effectiveness of our event promotions.
All applications will be treated with strict confidentiality!
Откликнуться на вакансию
2026-07-28 13:43:06


Senior 3D Character Artist (World of Tanks Console)
Wargaming
📍 Nicosia
🏢 WoT Current (10005965)
💼 Employment type not specified
🏠 Work mode not specified
Описание вакансии
Job Overview
Wargaming is looking for an experienced Senior 3D Character Artist to join the World of Tanks Modern Armor team. In this role, you'll create high-quality, realistic character assets for a live AAA console game, collaborating with a multidisciplinary team to deliver visually compelling art and technically optimized content.
You can find more information about the game's characters at the link below.
Reports to
Art Director
What will you do?
•
Create high-quality, game-ready 3D characters in a realistic art style, from sculpting to final in-game assets
•
Produce high-poly and low-poly models, UVs, textures, and materials that meet artistic and technical requirements
•
Collaborate closely with Concept Artists, Technical Artists, Animators, and other disciplines to deliver visually compelling character assets
•
Maintain a high level of visual quality and ensure assets meet performance budgets and production standards
•
Review and provide constructive feedback on character assets created by other artists
•
Contribute to the improvement of character creation pipelines, workflows, and technical processes
•
Troubleshoot asset-related issues and optimize character models for console platforms
•
Manage collaboration with the outsourced team, including task assignment, progress tracking, and providing feedback
What are we looking for?
•
4+ years of professional experience creating 3D characters for games, with a focus on realistic style
•
Strong skills in high-poly and low-poly modeling, retopology, UV mapping, baking, and optimization
•
Proficiency with industry-standard tools such as Blender, Maya, ZBrush, and Substance Painter
•
Good understanding of anatomy, realistic forms, and PBR workflows
•
Understanding of animation-ready topology and technical requirements for game characters
•
Experience using version control systems such as Perforce or SVN
•
Advanced English (B2) or higher, as all day-to-day communication within the team is conducted in English
What would we like to see in your portfolio?
•
We'd love to see a portfolio focused on realistic or semi realistic 3D character art, with military-themed work being a strong plus
Work mode
•
Onsite or hybrid (2-3 days per week in the office)
• Please note: this position is open in Serbia, Lithuania, and Cyprus. We do not provide support with work authorization or immigration paperwork. At the time of application, you must already have the legal right to work in one of these locations. The only exception is Belgrade, where we can provide support in certain cases
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:
•
21 days annual leave (additional days based on years of service: up to 25 days)
•
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
•
Sick Leave (10 days top-up to statutory allowance per year)
•
Maternity Leave (18 weeks top-up to statutory allowance per case)
•
Career development and education opportunities within the company
•
English Language courses fully covered by the company upon Manager’s approval
•
Premium Private Health Care
•
Mental well-being program (iFeel)
•
Onsite gym and spa
•
Free parking close to the Nicosia offices, based on availability
•
Free drinks-equipped kitchen in every floor building
•
Eurobank benefits (if applicable)
•
Employee discounts (e.g. restaurants, bars, etc.)
•
Personal Gaming Account
•
Onsite canteen with subsidized prices for food and drinks
•
Company events, Social Clubs
•
Seniority Awards
•
Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Откликнуться на вакансию
Wargaming
📍 Nicosia
🏢 WoT Current (10005965)
💼 Employment type not specified
🏠 Work mode not specified
Описание вакансии
Job Overview
Wargaming is looking for an experienced Senior 3D Character Artist to join the World of Tanks Modern Armor team. In this role, you'll create high-quality, realistic character assets for a live AAA console game, collaborating with a multidisciplinary team to deliver visually compelling art and technically optimized content.
You can find more information about the game's characters at the link below.
Reports to
Art Director
What will you do?
•
Create high-quality, game-ready 3D characters in a realistic art style, from sculpting to final in-game assets
•
Produce high-poly and low-poly models, UVs, textures, and materials that meet artistic and technical requirements
•
Collaborate closely with Concept Artists, Technical Artists, Animators, and other disciplines to deliver visually compelling character assets
•
Maintain a high level of visual quality and ensure assets meet performance budgets and production standards
•
Review and provide constructive feedback on character assets created by other artists
•
Contribute to the improvement of character creation pipelines, workflows, and technical processes
•
Troubleshoot asset-related issues and optimize character models for console platforms
•
Manage collaboration with the outsourced team, including task assignment, progress tracking, and providing feedback
What are we looking for?
•
4+ years of professional experience creating 3D characters for games, with a focus on realistic style
•
Strong skills in high-poly and low-poly modeling, retopology, UV mapping, baking, and optimization
•
Proficiency with industry-standard tools such as Blender, Maya, ZBrush, and Substance Painter
•
Good understanding of anatomy, realistic forms, and PBR workflows
•
Understanding of animation-ready topology and technical requirements for game characters
•
Experience using version control systems such as Perforce or SVN
•
Advanced English (B2) or higher, as all day-to-day communication within the team is conducted in English
What would we like to see in your portfolio?
•
We'd love to see a portfolio focused on realistic or semi realistic 3D character art, with military-themed work being a strong plus
Work mode
•
Onsite or hybrid (2-3 days per week in the office)
• Please note: this position is open in Serbia, Lithuania, and Cyprus. We do not provide support with work authorization or immigration paperwork. At the time of application, you must already have the legal right to work in one of these locations. The only exception is Belgrade, where we can provide support in certain cases
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:
•
21 days annual leave (additional days based on years of service: up to 25 days)
•
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
•
Sick Leave (10 days top-up to statutory allowance per year)
•
Maternity Leave (18 weeks top-up to statutory allowance per case)
•
Career development and education opportunities within the company
•
English Language courses fully covered by the company upon Manager’s approval
•
Premium Private Health Care
•
Mental well-being program (iFeel)
•
Onsite gym and spa
•
Free parking close to the Nicosia offices, based on availability
•
Free drinks-equipped kitchen in every floor building
•
Eurobank benefits (if applicable)
•
Employee discounts (e.g. restaurants, bars, etc.)
•
Personal Gaming Account
•
Onsite canteen with subsidized prices for food and drinks
•
Company events, Social Clubs
•
Seniority Awards
•
Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Откликнуться на вакансию
2026-07-28 13:43:04


Lead Art Owner/Art Producer (World of Tanks PC)
Wargaming
📍 Nicosia
🏢 WoT Current (10005965)
💼 Employment type not specified
🏠 Work mode not specified
Описание вакансии
Job Overview
We are looking for a Lead Art Owner/Art Producer to manage a team of Art Owners supporting World of Tanks game production. This role combines people management, resource planning, production coordination, and process improvement to ensure the AO team operates effectively and the art pipeline runs smoothly. Lead Art Owner/Art Producer will work closely with cross-functional stakeholders - Art Direction, Art Management, Production, Project Management, and Design. Lead Art Owner/Art Producer will oversee workload, balance scope against capacity, support delivery planning, grow team capability, and drive cross-functional alignment. This role requires a strong understanding of art production, excellent communication skills, and an openness to innovation, including AI-driven workflow improvements.
Reports to
Art Department Manager
What will you do?
• Lead a team of Art Owners
• Conduct regular 1:1s, provide feedback, and manage performance through quarterly/annual goals and regular reviews.
• Monitor AO workload and utilization, balancing scope and capacity across the team.
• Coach and mentor the team in terms of their long-term skills development.
• Partner with production and art leadership on resource planning and proactively address bandwidth or staffing risks.
• Ensure clear priorities, ownership, and escalation paths for the AO team.
• Improve task handoff, delivery flow, and coordination across the AO function.
• Help AO team to identify and remove bottlenecks, mitigate risks, and ensure smooth art production delivery.
• Act as a key point of contact for cross-functional stakeholders - Producers, Art Directors, Art Managers, Project Managers, and Design.
• Strengthen stakeholder alignment, team collaboration, and communication transparency.
• Review and improve AO-related processes, workflows, and best practices.
• Drive innovation through smarter ways of working, including AI-enabled tools and automation where relevant.
What are we looking for?
• Experience leading or managing a team in game development, ideally in a AAA environment.
• Strong people management skills, including coaching, feedback, and performance reviews.
• Experience in resource management, workload balancing, and production planning.
• Proven ability to work closely with art teams and cross-functional stakeholders.
• Solid understanding of art production pipelines and delivery workflows.
• Experience improving processes in complex, multi-stakeholder environments.
• Previous hands-on art background in any discipline.
• Strong communication, stakeholder management, and alignment skills.
• English skills (B2+), written and spoken.
• Russian skills (B2+), written and spoken
What additional skills will help you stand out?
• Familiarity with AI tools, automation, and/or workflow innovation in game production.
Work mode
• Hybrid (2-3 days of work from the office)
• This role is eligible for relocation & immigration support.
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:
• 21 days annual leave (additional days based on years of service: up to 25 days)
• Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
• Sick Leave (10 days top-up to statutory allowance per year)
• Maternity Leave (18 weeks top-up to statutory allowance per case)
• Career development and education opportunities within the company
• English Language courses fully covered by the company upon Manager’s approval
• Premium Private Health Care
• Mental well-being program (iFeel)
• Onsite gym and spa
• Free parking close to the Nicosia offices, based on availability
• Free drinks-equipped kitchen in every floor building
• Eurobank benefits (if applicable)
• Employee discounts (e.g. restaurants, bars, etc.)
• Personal Gaming Account
• Onsite canteen with subsidized prices for food and drinks
• Company events, Social Clubs
• Seniority Awards
• Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Откликнуться на вакансию
Wargaming
📍 Nicosia
🏢 WoT Current (10005965)
💼 Employment type not specified
🏠 Work mode not specified
Описание вакансии
Job Overview
We are looking for a Lead Art Owner/Art Producer to manage a team of Art Owners supporting World of Tanks game production. This role combines people management, resource planning, production coordination, and process improvement to ensure the AO team operates effectively and the art pipeline runs smoothly. Lead Art Owner/Art Producer will work closely with cross-functional stakeholders - Art Direction, Art Management, Production, Project Management, and Design. Lead Art Owner/Art Producer will oversee workload, balance scope against capacity, support delivery planning, grow team capability, and drive cross-functional alignment. This role requires a strong understanding of art production, excellent communication skills, and an openness to innovation, including AI-driven workflow improvements.
Reports to
Art Department Manager
What will you do?
• Lead a team of Art Owners
• Conduct regular 1:1s, provide feedback, and manage performance through quarterly/annual goals and regular reviews.
• Monitor AO workload and utilization, balancing scope and capacity across the team.
• Coach and mentor the team in terms of their long-term skills development.
• Partner with production and art leadership on resource planning and proactively address bandwidth or staffing risks.
• Ensure clear priorities, ownership, and escalation paths for the AO team.
• Improve task handoff, delivery flow, and coordination across the AO function.
• Help AO team to identify and remove bottlenecks, mitigate risks, and ensure smooth art production delivery.
• Act as a key point of contact for cross-functional stakeholders - Producers, Art Directors, Art Managers, Project Managers, and Design.
• Strengthen stakeholder alignment, team collaboration, and communication transparency.
• Review and improve AO-related processes, workflows, and best practices.
• Drive innovation through smarter ways of working, including AI-enabled tools and automation where relevant.
What are we looking for?
• Experience leading or managing a team in game development, ideally in a AAA environment.
• Strong people management skills, including coaching, feedback, and performance reviews.
• Experience in resource management, workload balancing, and production planning.
• Proven ability to work closely with art teams and cross-functional stakeholders.
• Solid understanding of art production pipelines and delivery workflows.
• Experience improving processes in complex, multi-stakeholder environments.
• Previous hands-on art background in any discipline.
• Strong communication, stakeholder management, and alignment skills.
• English skills (B2+), written and spoken.
• Russian skills (B2+), written and spoken
What additional skills will help you stand out?
• Familiarity with AI tools, automation, and/or workflow innovation in game production.
Work mode
• Hybrid (2-3 days of work from the office)
• This role is eligible for relocation & immigration support.
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:
• 21 days annual leave (additional days based on years of service: up to 25 days)
• Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
• Sick Leave (10 days top-up to statutory allowance per year)
• Maternity Leave (18 weeks top-up to statutory allowance per case)
• Career development and education opportunities within the company
• English Language courses fully covered by the company upon Manager’s approval
• Premium Private Health Care
• Mental well-being program (iFeel)
• Onsite gym and spa
• Free parking close to the Nicosia offices, based on availability
• Free drinks-equipped kitchen in every floor building
• Eurobank benefits (if applicable)
• Employee discounts (e.g. restaurants, bars, etc.)
• Personal Gaming Account
• Onsite canteen with subsidized prices for food and drinks
• Company events, Social Clubs
• Seniority Awards
• Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Откликнуться на вакансию
2026-07-28 13:42:27


Level Artist (World of Tanks Console)
Wargaming
📍 Relocation to Cyprus
🏢 WoT Current (10005965)
💼 Employment type not specified
🏠 Work mode not specified
Описание вакансии
Job Overview
Wargaming is looking for a talented Level Artist to join the World of Tanks Modern Armor team in Belgrade, Nicosia, or Vilnius. You'll help create large-scale, realistic environments for a live AAA console game, shaping immersive battlefields through environment dressing, lighting, and world-building while working closely with artists, designers, and technical specialists.
Reports to
Lead Level Artist
What will you do?
•
Create game locations in collaboration with Art Director, Game Designers, 3D artists
•
Fill locations with content: arrange objects, buildings, props, trees, decals, roads, etc.
•
Deal with the layout of tiles and decals, planting grass and debris
•
Setting up lighting
•
Create all kinds of natural objects: trees, bushes, grasses, stones, rocks, etc.
•
Create and customize materials and decals
•
Write a description of the necessary objects and look for a reference
•
Participate in the development of new tools and technologies
•
Engage in performance optimization and bug fixes
What are we looking for?
•
2+ years of professional experience as a Level Artist creating high-quality, realistic environments for games
•
Solid understanding of composition, lighting, color theory, and atmospheric perspective
•
Good modeling and texturing skills
•
Proficiency with industry-standard tools such as Blender, Maya, ZBrush, and Substance Painter (or equivalent)
•
Basic understanding of gameplay principles and level design
•
Advanced English (B2) or higher, as all day-to-day communication within the team is conducted in English
What additional skills will help you stand out?
•
Experience with the photoscan process
•
Knowledge and skills in SpeedTree
•
Knowledge and skills in Houdini
What would we like to see in your portfolio?
•
We'd love to see a portfolio focused on realistic game environments, particularly large outdoor locations, urban areas, and natural landscapes, demonstrating strong composition, lighting, and environment dressing skills
Work mode
•
Onsite or hybrid in the office (2-3 days per week in the office)
•
Please note: this position is open in Serbia, Lithuania, and Cyprus. We do not provide relocation support, so at the time of application you must already have the legal right to work in one of these locations. The only exception is Belgrade, where we can provide support with obtaining the necessary work authorization and documentation
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
•
Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
•
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
•
Sick Leave Compensation, Maternity Leave Benefits
•
Premium Private Health Insurance
•
Career development and education opportunities within the company
•
English clubs and platform for learning languages
•
Mental well-being program (iFeel)
•
Commuting allowance
•
Company events
•
FitPass membership
•
Discounts for employees
•
Personal Gaming Account
•
Coffee, fruits, and snacks in the office
•
On-site canteen with subsidized prices for food and drinks
•
Seniority Awards
•
Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Откликнуться на вакансию
Wargaming
📍 Relocation to Cyprus
🏢 WoT Current (10005965)
💼 Employment type not specified
🏠 Work mode not specified
Описание вакансии
Job Overview
Wargaming is looking for a talented Level Artist to join the World of Tanks Modern Armor team in Belgrade, Nicosia, or Vilnius. You'll help create large-scale, realistic environments for a live AAA console game, shaping immersive battlefields through environment dressing, lighting, and world-building while working closely with artists, designers, and technical specialists.
Reports to
Lead Level Artist
What will you do?
•
Create game locations in collaboration with Art Director, Game Designers, 3D artists
•
Fill locations with content: arrange objects, buildings, props, trees, decals, roads, etc.
•
Deal with the layout of tiles and decals, planting grass and debris
•
Setting up lighting
•
Create all kinds of natural objects: trees, bushes, grasses, stones, rocks, etc.
•
Create and customize materials and decals
•
Write a description of the necessary objects and look for a reference
•
Participate in the development of new tools and technologies
•
Engage in performance optimization and bug fixes
What are we looking for?
•
2+ years of professional experience as a Level Artist creating high-quality, realistic environments for games
•
Solid understanding of composition, lighting, color theory, and atmospheric perspective
•
Good modeling and texturing skills
•
Proficiency with industry-standard tools such as Blender, Maya, ZBrush, and Substance Painter (or equivalent)
•
Basic understanding of gameplay principles and level design
•
Advanced English (B2) or higher, as all day-to-day communication within the team is conducted in English
What additional skills will help you stand out?
•
Experience with the photoscan process
•
Knowledge and skills in SpeedTree
•
Knowledge and skills in Houdini
What would we like to see in your portfolio?
•
We'd love to see a portfolio focused on realistic game environments, particularly large outdoor locations, urban areas, and natural landscapes, demonstrating strong composition, lighting, and environment dressing skills
Work mode
•
Onsite or hybrid in the office (2-3 days per week in the office)
•
Please note: this position is open in Serbia, Lithuania, and Cyprus. We do not provide relocation support, so at the time of application you must already have the legal right to work in one of these locations. The only exception is Belgrade, where we can provide support with obtaining the necessary work authorization and documentation
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
•
Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
•
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
•
Sick Leave Compensation, Maternity Leave Benefits
•
Premium Private Health Insurance
•
Career development and education opportunities within the company
•
English clubs and platform for learning languages
•
Mental well-being program (iFeel)
•
Commuting allowance
•
Company events
•
FitPass membership
•
Discounts for employees
•
Personal Gaming Account
•
Coffee, fruits, and snacks in the office
•
On-site canteen with subsidized prices for food and drinks
•
Seniority Awards
•
Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Откликнуться на вакансию
2026-07-28 13:42:26


2D Character Art Lead (World of Warships Franchise)
Wargaming
📍 Nicosia
🏢 WoWS Franchise Services (10005246)
💼 Employment type not specified
🏠 Work mode not specified
Описание вакансии
Job Overview
Wargaming Belgrade invites a 2D Character Art Lead to join the team of World of Warships projects in our Serbian office. We are looking for a highly skilled and passionate professional who will be responsible for delivering high-quality character art in line with the artistic vision defined by Art Directors.
In this role, you will act as a key expert in character art, influencing visual quality across the team, supporting artists with feedback, and ensuring consistency of delivered assets. While production processes and task management are handled by the team Supervisor, you will play a critical role in reviewing, guiding, and approving character art from both in-house and outsource teams.
The 2D Art Team for World of Warships Franchise creates visual assets for in-game, marketing, and corporate use. This is a great opportunity to shape the quality bar of character art, collaborate with a strong team, and elevate the overall visual level of the product.
Below you can see several of our characters. For more examples, please refer to the pages of our projects: World of Warships, World of Warships: Legends site, and World of Warships Blitz.
Reports to
2D Art Manager
What will you do?
•
Create high-quality character art (portraits and concepts) in realistic and semi-realistic styles
•
Own the overall quality of 2D character art across the product
•
Review and approve character art from in-house and outsource teams
•
Provide clear, actionable feedback to artists and influence team output
•
Develop and maintain character art guidelines and quality standards
•
Collaborate closely with Art Directors to ensure alignment with the artistic vision
•
Work alongside the Supervisor, contributing through art expertise (quality evaluation and feedback)
•
Support and mentor team members, helping to grow their artistic level
What are we looking for?
•
3+ years of relevant experience, and at least 1 year of experience giving feedback, mentoring or leading
•
Strong and relevant portfolio in character art with examples of work in realistic and semi‑realistic styles
•
Excellent drawing skills in Adobe Photoshop
•
Deep understanding of human anatomy and art fundamentals (values, proportions, composition, lighting, color, perspective)
•
Proven ability to maintain and guide art style consistency
•
Experience in providing constructive feedback and art review
•
Genuine passion for character art and a strong desire to develop it further
•
Strong communication and collaboration skills
•
Intermediate English (B2) or higher
What additional skills will help you stand out?
•
Experience working with outsource teams
•
Knowledge of matte painting techniques
•
Experience with 3D tools (ZBrush, Maya, Blender)
•
Practical knowledge and application of AI tools in art production
Work mode
• Please note that this role requires relocation to Belgrade. The team will provide support with both the relocation process and obtaining a Serbian work visa
•
During the probation period: onsite
•
This role is eligible for relocation & immigration support
What would we like to see in your portfolio?
•
We would like to see a portfolio with a strong focus on Character Art, including character illustrations, character designs, and portraits. We are particularly interested in examples of realistic artwork featuring highly detailed characters
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
•
Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
•
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
•
Sick Leave Compensation, Maternity Leave Benefits
•
Premium Private Health Insurance
•
Career development and education opportunities within the company
•
English clubs and platform for learning languages
•
Mental well-being program (iFeel)
•
Commuting allowance
•
Company events
•
FitPass membership
•
Discounts for employees
•
Personal Gaming Account
•
Coffee, fruits, and snacks in the office
•
On-site canteen with subsidized prices for food and drinks
•
Seniority Awards
•
Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Откликнуться на вакансию
Wargaming
📍 Nicosia
🏢 WoWS Franchise Services (10005246)
💼 Employment type not specified
🏠 Work mode not specified
Описание вакансии
Job Overview
Wargaming Belgrade invites a 2D Character Art Lead to join the team of World of Warships projects in our Serbian office. We are looking for a highly skilled and passionate professional who will be responsible for delivering high-quality character art in line with the artistic vision defined by Art Directors.
In this role, you will act as a key expert in character art, influencing visual quality across the team, supporting artists with feedback, and ensuring consistency of delivered assets. While production processes and task management are handled by the team Supervisor, you will play a critical role in reviewing, guiding, and approving character art from both in-house and outsource teams.
The 2D Art Team for World of Warships Franchise creates visual assets for in-game, marketing, and corporate use. This is a great opportunity to shape the quality bar of character art, collaborate with a strong team, and elevate the overall visual level of the product.
Below you can see several of our characters. For more examples, please refer to the pages of our projects: World of Warships, World of Warships: Legends site, and World of Warships Blitz.
Reports to
2D Art Manager
What will you do?
•
Create high-quality character art (portraits and concepts) in realistic and semi-realistic styles
•
Own the overall quality of 2D character art across the product
•
Review and approve character art from in-house and outsource teams
•
Provide clear, actionable feedback to artists and influence team output
•
Develop and maintain character art guidelines and quality standards
•
Collaborate closely with Art Directors to ensure alignment with the artistic vision
•
Work alongside the Supervisor, contributing through art expertise (quality evaluation and feedback)
•
Support and mentor team members, helping to grow their artistic level
What are we looking for?
•
3+ years of relevant experience, and at least 1 year of experience giving feedback, mentoring or leading
•
Strong and relevant portfolio in character art with examples of work in realistic and semi‑realistic styles
•
Excellent drawing skills in Adobe Photoshop
•
Deep understanding of human anatomy and art fundamentals (values, proportions, composition, lighting, color, perspective)
•
Proven ability to maintain and guide art style consistency
•
Experience in providing constructive feedback and art review
•
Genuine passion for character art and a strong desire to develop it further
•
Strong communication and collaboration skills
•
Intermediate English (B2) or higher
What additional skills will help you stand out?
•
Experience working with outsource teams
•
Knowledge of matte painting techniques
•
Experience with 3D tools (ZBrush, Maya, Blender)
•
Practical knowledge and application of AI tools in art production
Work mode
• Please note that this role requires relocation to Belgrade. The team will provide support with both the relocation process and obtaining a Serbian work visa
•
During the probation period: onsite
•
This role is eligible for relocation & immigration support
What would we like to see in your portfolio?
•
We would like to see a portfolio with a strong focus on Character Art, including character illustrations, character designs, and portraits. We are particularly interested in examples of realistic artwork featuring highly detailed characters
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
•
Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
•
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
•
Sick Leave Compensation, Maternity Leave Benefits
•
Premium Private Health Insurance
•
Career development and education opportunities within the company
•
English clubs and platform for learning languages
•
Mental well-being program (iFeel)
•
Commuting allowance
•
Company events
•
FitPass membership
•
Discounts for employees
•
Personal Gaming Account
•
Coffee, fruits, and snacks in the office
•
On-site canteen with subsidized prices for food and drinks
•
Seniority Awards
•
Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Откликнуться на вакансию
2026-07-28 13:42:25


Level Artist (World of Tanks Console)
Wargaming
📍 Nicosia
🏢 WoT Current (10005965)
💼 Employment type not specified
🏠 Work mode not specified
Описание вакансии
Job Overview
Wargaming is looking for a talented Level Artist to join the World of Tanks Modern Armor team in Belgrade, Nicosia, or Vilnius. You'll help create large-scale, realistic environments for a live AAA console game, shaping immersive battlefields through environment dressing, lighting, and world-building while working closely with artists, designers, and technical specialists.
Reports to
Lead Level Artist
What will you do?
•
Create game locations in collaboration with Art Director, Game Designers, 3D artists
•
Fill locations with content: arrange objects, buildings, props, trees, decals, roads, etc.
•
Deal with the layout of tiles and decals, planting grass and debris
•
Setting up lighting
•
Create all kinds of natural objects: trees, bushes, grasses, stones, rocks, etc.
•
Create and customize materials and decals
•
Write a description of the necessary objects and look for a reference
•
Participate in the development of new tools and technologies
•
Engage in performance optimization and bug fixes
What are we looking for?
•
2+ years of professional experience as a Level Artist creating high-quality, realistic environments for games
•
Solid understanding of composition, lighting, color theory, and atmospheric perspective
•
Good modeling and texturing skills
•
Proficiency with industry-standard tools such as Blender, Maya, ZBrush, and Substance Painter (or equivalent)
•
Basic understanding of gameplay principles and level design
•
Advanced English (B2) or higher, as all day-to-day communication within the team is conducted in English
What additional skills will help you stand out?
•
Experience with the photoscan process
•
Knowledge and skills in SpeedTree
•
Knowledge and skills in Houdini
What would we like to see in your portfolio?
•
We'd love to see a portfolio focused on realistic game environments, particularly large outdoor locations, urban areas, and natural landscapes, demonstrating strong composition, lighting, and environment dressing skills
Work mode
•
Onsite or hybrid in the office (2-3 days per week in the office)
•
Please note: this position is open in Serbia, Lithuania, and Cyprus. We do not provide relocation support, so at the time of application you must already have the legal right to work in one of these locations. The only exception is Belgrade, where we can provide support with obtaining the necessary work authorization and documentation
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:
•
21 days annual leave (additional days based on years of service: up to 25 days)
•
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
•
Sick Leave (10 days top-up to statutory allowance per year)
•
Maternity Leave (18 weeks top-up to statutory allowance per case)
•
Career development and education opportunities within the company
•
English Language courses fully covered by the company upon Manager’s approval
•
Premium Private Health Care
•
Mental well-being program (iFeel)
•
Onsite gym and spa
•
Free parking close to the Nicosia offices, based on availability
•
Free drinks-equipped kitchen in every floor building
•
Eurobank benefits (if applicable)
•
Employee discounts (e.g. restaurants, bars, etc.)
•
Personal Gaming Account
•
Onsite canteen with subsidized prices for food and drinks
•
Company events, Social Clubs
•
Seniority Awards
•
Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Откликнуться на вакансию
Wargaming
📍 Nicosia
🏢 WoT Current (10005965)
💼 Employment type not specified
🏠 Work mode not specified
Описание вакансии
Job Overview
Wargaming is looking for a talented Level Artist to join the World of Tanks Modern Armor team in Belgrade, Nicosia, or Vilnius. You'll help create large-scale, realistic environments for a live AAA console game, shaping immersive battlefields through environment dressing, lighting, and world-building while working closely with artists, designers, and technical specialists.
Reports to
Lead Level Artist
What will you do?
•
Create game locations in collaboration with Art Director, Game Designers, 3D artists
•
Fill locations with content: arrange objects, buildings, props, trees, decals, roads, etc.
•
Deal with the layout of tiles and decals, planting grass and debris
•
Setting up lighting
•
Create all kinds of natural objects: trees, bushes, grasses, stones, rocks, etc.
•
Create and customize materials and decals
•
Write a description of the necessary objects and look for a reference
•
Participate in the development of new tools and technologies
•
Engage in performance optimization and bug fixes
What are we looking for?
•
2+ years of professional experience as a Level Artist creating high-quality, realistic environments for games
•
Solid understanding of composition, lighting, color theory, and atmospheric perspective
•
Good modeling and texturing skills
•
Proficiency with industry-standard tools such as Blender, Maya, ZBrush, and Substance Painter (or equivalent)
•
Basic understanding of gameplay principles and level design
•
Advanced English (B2) or higher, as all day-to-day communication within the team is conducted in English
What additional skills will help you stand out?
•
Experience with the photoscan process
•
Knowledge and skills in SpeedTree
•
Knowledge and skills in Houdini
What would we like to see in your portfolio?
•
We'd love to see a portfolio focused on realistic game environments, particularly large outdoor locations, urban areas, and natural landscapes, demonstrating strong composition, lighting, and environment dressing skills
Work mode
•
Onsite or hybrid in the office (2-3 days per week in the office)
•
Please note: this position is open in Serbia, Lithuania, and Cyprus. We do not provide relocation support, so at the time of application you must already have the legal right to work in one of these locations. The only exception is Belgrade, where we can provide support with obtaining the necessary work authorization and documentation
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:
•
21 days annual leave (additional days based on years of service: up to 25 days)
•
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
•
Sick Leave (10 days top-up to statutory allowance per year)
•
Maternity Leave (18 weeks top-up to statutory allowance per case)
•
Career development and education opportunities within the company
•
English Language courses fully covered by the company upon Manager’s approval
•
Premium Private Health Care
•
Mental well-being program (iFeel)
•
Onsite gym and spa
•
Free parking close to the Nicosia offices, based on availability
•
Free drinks-equipped kitchen in every floor building
•
Eurobank benefits (if applicable)
•
Employee discounts (e.g. restaurants, bars, etc.)
•
Personal Gaming Account
•
Onsite canteen with subsidized prices for food and drinks
•
Company events, Social Clubs
•
Seniority Awards
•
Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Откликнуться на вакансию
2026-07-28 13:42:23


Game Data Analyst (World of Warships, PC)
Wargaming
📍 Nicosia
🏢 WoWS Development (10005128)
💼 Employment type not specified
🏠 Work mode not specified
Описание вакансии
Job Overview
Wargaming is looking for a Game Data Analyst to work on World of Warships, World of Warships: Legends and World of Warships: Blitz in our brand to strengthen the World of Warships product analytics team. The position is dedicated to core game play and balance analysis.
You will be a part of the team working on analyzing, visualizing, monitoring and managing data of three World of Warships Franchise games. We cover all kinds of products’ needs ranging from in-game battle analysis to game economy and financial monitoring. We work extensively with game production team for both providing sufficient data for informed decisions and to enhance data processes within the development.
Reports to
Our future colleague will report to Lead BI Data Analyst
What will you do?
• Work closely with internal customers and stakeholders from gameplay development teams to meet business requirements and transform them into valuable BI reports / research reports for senior management and product teams all over the globe;
• Identify the key needs and point of growth of the development team and identify which data and how can enhance the decision-making process;
• Define the format and to provide the decision support outputs (dashboards, ad hoc reports);
• Determine key measurement metrics for new functionality and define tracking strategy;
• Consult users and lead cross-functional teams to address business issues, if necessary;
• Directly produce datasets and reports for analysis using various system reporting tools, if necessary.
What are we looking for?
• 3+ year experience on similar position;
• Experienced player with a broad gaming background
• Advanced knowledge of SQL at the level of complex queries;
• Data visualization skills, proficiency with BI instruments (we use Tableau);
• Good mathematical knowledge and knowledge of statistics;
• Knowledge of Python popular libraries for data processing and analysis;
• Experienced in working with DWH, overall understanding of DWH design and operations;
• Written and spoken English (B2 and higher).
What additional skills will help you stand out?
• Experience in game development (2+ years) and understanding of game production processes and needs;
• Experience in Wargaming games
• Understanding of multiplatform game analysis basics (PC, mobile, console).
Work mode
• Hybrid (3 days of work from the office)
• This role isn't eligible for relocation & immigration support.
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:
• 21 days annual leave (additional days based on years of service: up to 25 days)
• Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
• Sick Leave (10 days top-up to statutory allowance per year)
• Maternity Leave (18 weeks top-up to statutory allowance per case)
• Career development and education opportunities within the company
• English Language courses fully covered by the company upon Manager’s approval
• Premium Private Health Care
• Mental well-being program (iFeel)
• Onsite gym and spa
• Free parking close to the Nicosia offices, based on availability
• Free drinks-equipped kitchen in every floor building
• Eurobank benefits (if applicable)
• Employee discounts (e.g. restaurants, bars, etc.)
• Personal Gaming Account
• Onsite canteen with subsidized prices for food and drinks
• Company events, Social Clubs
• Seniority Awards
• Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Откликнуться на вакансию
Wargaming
📍 Nicosia
🏢 WoWS Development (10005128)
💼 Employment type not specified
🏠 Work mode not specified
Описание вакансии
Job Overview
Wargaming is looking for a Game Data Analyst to work on World of Warships, World of Warships: Legends and World of Warships: Blitz in our brand to strengthen the World of Warships product analytics team. The position is dedicated to core game play and balance analysis.
You will be a part of the team working on analyzing, visualizing, monitoring and managing data of three World of Warships Franchise games. We cover all kinds of products’ needs ranging from in-game battle analysis to game economy and financial monitoring. We work extensively with game production team for both providing sufficient data for informed decisions and to enhance data processes within the development.
Reports to
Our future colleague will report to Lead BI Data Analyst
What will you do?
• Work closely with internal customers and stakeholders from gameplay development teams to meet business requirements and transform them into valuable BI reports / research reports for senior management and product teams all over the globe;
• Identify the key needs and point of growth of the development team and identify which data and how can enhance the decision-making process;
• Define the format and to provide the decision support outputs (dashboards, ad hoc reports);
• Determine key measurement metrics for new functionality and define tracking strategy;
• Consult users and lead cross-functional teams to address business issues, if necessary;
• Directly produce datasets and reports for analysis using various system reporting tools, if necessary.
What are we looking for?
• 3+ year experience on similar position;
• Experienced player with a broad gaming background
• Advanced knowledge of SQL at the level of complex queries;
• Data visualization skills, proficiency with BI instruments (we use Tableau);
• Good mathematical knowledge and knowledge of statistics;
• Knowledge of Python popular libraries for data processing and analysis;
• Experienced in working with DWH, overall understanding of DWH design and operations;
• Written and spoken English (B2 and higher).
What additional skills will help you stand out?
• Experience in game development (2+ years) and understanding of game production processes and needs;
• Experience in Wargaming games
• Understanding of multiplatform game analysis basics (PC, mobile, console).
Work mode
• Hybrid (3 days of work from the office)
• This role isn't eligible for relocation & immigration support.
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:
• 21 days annual leave (additional days based on years of service: up to 25 days)
• Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
• Sick Leave (10 days top-up to statutory allowance per year)
• Maternity Leave (18 weeks top-up to statutory allowance per case)
• Career development and education opportunities within the company
• English Language courses fully covered by the company upon Manager’s approval
• Premium Private Health Care
• Mental well-being program (iFeel)
• Onsite gym and spa
• Free parking close to the Nicosia offices, based on availability
• Free drinks-equipped kitchen in every floor building
• Eurobank benefits (if applicable)
• Employee discounts (e.g. restaurants, bars, etc.)
• Personal Gaming Account
• Onsite canteen with subsidized prices for food and drinks
• Company events, Social Clubs
• Seniority Awards
• Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Откликнуться на вакансию
2026-07-28 13:42:22


Art Director (World of Tanks Console)
Wargaming
📍 Nicosia
🏢 WoT Current (10005965)
💼 Employment type not specified
🏠 Work mode not specified
Описание вакансии
Job Overview
We are looking for an Art Director to join Wargaming and be a part of the product team working on World of Tanks Console. The Art Director's role combines high-level creative vision with strategic leadership. You will drive a team of highly professional artists, define the visual identity of the game, and ensure that every feature on console platforms reflects a cohesive and premium look and feel. As a subject matter expert, you will work in close collaboration with game teams to identify, prototype, and implement visual solutions that elevate player experience.
Reports to
Studio Development Director
What will you do?
•
Provide artistic leadership: Drive the overall vision of the project and ensure all artistic output aligns with the established style.
•
Strategic Impact: Collaborate with Creative Directors and Product Managers to define the long-term visual strategy for WoT Console, ensuring art assets directly contribute to player engagement and monetization goals.
•
Ensure art production quality and consistency: Maintain high standards across in-house teams and external contractors by establishing clear visual guidelines, review processes, and feedback loops.
•
Design and maintain visual stylistics: Create and conduct the art vision of the game features.
•
Act as a mentor: Guide team members to foster professional growth, focusing on creative excellence and artistic development.
•
Facilitate knowledge transfer: Collaborate with the production team to integrate high-quality visual solutions into the game development pipeline.
What are we looking for?
•
3+ years of experience as an Art Lead or Art Director in the game industry (a portfolio demonstrating released projects is a must).
•
Expertise in directing key art disciplines: art: concepts, environments, characters, vehicles, lighting, UI/UX, VFX, animation.
•
Proven ability to design and maintain visual stylistics across a variety of artistic directions.
•
Strong sense of scene composition, color, and lighting, with a deep understanding of how visuals impact gameplay.
•
Solid understanding of game development principles and modern pipelines.
•
Professional proficiency in English.
What additional skills will help you stand out?
•
Experience in UI/UX direction.
•
Proven track record in managing and leading diverse art teams.
•
Basic understanding of programming/scripting to bridge the gap between art and tech.
Work mode
• Hybrid
• This role is eligible for relocation & immigration support.
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:
• 21 days annual leave (additional days based on years of service: up to 25 days)
• Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
• Sick Leave (10 days top-up to statutory allowance per year)
• Maternity Leave (18 weeks top-up to statutory allowance per case)
• Career development and education opportunities within the company
• English Language courses fully covered by the company upon Manager’s approval
• Premium Private Health Care
• Mental well-being program (iFeel)
• Onsite gym and spa
• Free parking close to the Nicosia offices, based on availability
• Free drinks-equipped kitchen in every floor building
• Eurobank benefits (if applicable)
• Employee discounts (e.g. restaurants, bars, etc.)
• Personal Gaming Account
• Onsite canteen with subsidized prices for food and drinks
• Company events, Social Clubs
• Seniority Awards
• Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Откликнуться на вакансию
Wargaming
📍 Nicosia
🏢 WoT Current (10005965)
💼 Employment type not specified
🏠 Work mode not specified
Описание вакансии
Job Overview
We are looking for an Art Director to join Wargaming and be a part of the product team working on World of Tanks Console. The Art Director's role combines high-level creative vision with strategic leadership. You will drive a team of highly professional artists, define the visual identity of the game, and ensure that every feature on console platforms reflects a cohesive and premium look and feel. As a subject matter expert, you will work in close collaboration with game teams to identify, prototype, and implement visual solutions that elevate player experience.
Reports to
Studio Development Director
What will you do?
•
Provide artistic leadership: Drive the overall vision of the project and ensure all artistic output aligns with the established style.
•
Strategic Impact: Collaborate with Creative Directors and Product Managers to define the long-term visual strategy for WoT Console, ensuring art assets directly contribute to player engagement and monetization goals.
•
Ensure art production quality and consistency: Maintain high standards across in-house teams and external contractors by establishing clear visual guidelines, review processes, and feedback loops.
•
Design and maintain visual stylistics: Create and conduct the art vision of the game features.
•
Act as a mentor: Guide team members to foster professional growth, focusing on creative excellence and artistic development.
•
Facilitate knowledge transfer: Collaborate with the production team to integrate high-quality visual solutions into the game development pipeline.
What are we looking for?
•
3+ years of experience as an Art Lead or Art Director in the game industry (a portfolio demonstrating released projects is a must).
•
Expertise in directing key art disciplines: art: concepts, environments, characters, vehicles, lighting, UI/UX, VFX, animation.
•
Proven ability to design and maintain visual stylistics across a variety of artistic directions.
•
Strong sense of scene composition, color, and lighting, with a deep understanding of how visuals impact gameplay.
•
Solid understanding of game development principles and modern pipelines.
•
Professional proficiency in English.
What additional skills will help you stand out?
•
Experience in UI/UX direction.
•
Proven track record in managing and leading diverse art teams.
•
Basic understanding of programming/scripting to bridge the gap between art and tech.
Work mode
• Hybrid
• This role is eligible for relocation & immigration support.
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:
• 21 days annual leave (additional days based on years of service: up to 25 days)
• Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
• Sick Leave (10 days top-up to statutory allowance per year)
• Maternity Leave (18 weeks top-up to statutory allowance per case)
• Career development and education opportunities within the company
• English Language courses fully covered by the company upon Manager’s approval
• Premium Private Health Care
• Mental well-being program (iFeel)
• Onsite gym and spa
• Free parking close to the Nicosia offices, based on availability
• Free drinks-equipped kitchen in every floor building
• Eurobank benefits (if applicable)
• Employee discounts (e.g. restaurants, bars, etc.)
• Personal Gaming Account
• Onsite canteen with subsidized prices for food and drinks
• Company events, Social Clubs
• Seniority Awards
• Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Откликнуться на вакансию
2026-07-28 13:42:21


Technical Artist (World of Tanks Console)
Wargaming
📍 Nicosia
🏢 WoT Current (10005965)
💼 Employment type not specified
🏠 Work mode not specified
Описание вакансии
Job Overview
We are looking for a Technical Artist to join Wargaming and be a part of the product team working on World of Tanks Console.
What will you do?
•
Support the vehicle art pipeline on console: validate incoming assets, troubleshoot integration issues, and keep content production stable across the team
•
Improve the current artist workflow: identify bottlenecks, propose practical fixes, and roll out pipeline changes that reduce manual work and error rates
•
Develop and maintain tools, scripts, and workflows in Maya, 3ds Max, and Blender to speed up modeling checks, scene setup, export, and delivery for console builds
•
Build and maintain Substance Designer graphs and material templates used across the pipeline; support Substance Painter handoff and texture validation for console-ready PBR sets
•
Implement and integrate art content into the game engine using proprietary tools (Tank Importer, Forge), including game object templates, material assignments, texture setups, and XML configuration
•
Maintain shader, material, and asset validation workflows to catch issues before content hits console builds
•
Optimize art content for Xbox and PlayStation: LODs, texture memory, draw calls, and other platform-specific performance constraints
•
Contribute to pipeline documentation and provide technical guidance to artists on naming conventions, file structure, export rules, and engine requirements
•
Run in-engine QA on console builds to verify asset correctness, visual consistency, and performance against platform budgets
• Collaborate with artists, designers, and engineers on pipeline improvements and fixes for recurring production blockers
•
Professional proficiency in English
What are we looking for?
•
3+ years of experience as a Technical Artist in game production, preferably on console titles
•
Strong scripting skills (Python, MaxScript, or similar) and comfort building practical production tools
•
Solid understanding of the game art pipeline: modeling, UVs, baking, PBR texturing, rigging, and engine implementation
•
Proficiency in Maya, 3ds Max, and/or Blender; working knowledge of Substance Painter, Substance Designer, and Photoshop
•
Experience integrating and validating assets in a proprietary or in-house game engine; comfortable working without off-the-shelf DCC-to-engine plugins
•
Good grasp of console platform constraints (Xbox, PlayStation): memory budgets, LOD strategy, shader cost, and build-time validation
•
Understanding of console optimization pipelines: how assets move from DCC through bake/export/import into builds with platform budgets enforced at each step
•
Experience with version control systems (Perforce, SVN, or similar)
•
Ability to read and maintain structured data (XML or equivalent) and debug configuration issues
•
Clear documentation habits and enough communication skills to unblock artists without slowing production
What additional skills will help you stand out?
•
Experience supporting vehicle or hard-surface asset pipelines
•
Familiarity with character pipelines: rigging validation, skinning checks, and engine-ready character setup
•
Familiarity with cloth pipeline workflows: simulation export, deformation, and in-engine cloth setup or troubleshooting
•
Familiarity with rigging and skinning workflows from a tooling or validation perspective
•
Understanding of BC/DXT texture compression formats and how compression choices affect visual quality and memory on console
•
Prior experience with proprietary game engines and custom import/editor tooling
•
Prior work on World of Tanks, World of Tanks Console, or similar vehicle-based titles
•
Hands-on experience profiling and fixing art-related performance issues on console hardware or dev kits
•
Knowledge of tank asset structure and how vehicle content is organized in a live-service game
•
Interest in World of Tanks Console gameplay and how content updates ship to players
Work mode
•
Hybrid (2-3 days of work from the office)
•
This role is eligible for relocation & immigration support
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:
•
21 days annual leave (additional days based on years of service: up to 25 days)
•
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
•
Sick Leave (10 days top-up to statutory allowance per year)
•
Maternity Leave (18 weeks top-up to statutory allowance per case)
•
Career development and education opportunities within the company
•
English Language courses fully covered by the company upon Manager’s approval
•
Premium Private Health Care
•
Mental well-being program (iFeel)
•
Onsite gym and spa
•
Free parking close to the Nicosia offices, based on availability
•
Free drinks-equipped kitchen in every floor building
•
Eurobank benefits (if applicable)
•
Employee discounts (e.g. restaurants, bars, etc.)
•
Personal Gaming Account
•
Onsite canteen with subsidized prices for food and drinks
•
Company events, Social Clubs
•
Seniority Awards
•
Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Откликнуться на вакансию
Wargaming
📍 Nicosia
🏢 WoT Current (10005965)
💼 Employment type not specified
🏠 Work mode not specified
Описание вакансии
Job Overview
We are looking for a Technical Artist to join Wargaming and be a part of the product team working on World of Tanks Console.
What will you do?
•
Support the vehicle art pipeline on console: validate incoming assets, troubleshoot integration issues, and keep content production stable across the team
•
Improve the current artist workflow: identify bottlenecks, propose practical fixes, and roll out pipeline changes that reduce manual work and error rates
•
Develop and maintain tools, scripts, and workflows in Maya, 3ds Max, and Blender to speed up modeling checks, scene setup, export, and delivery for console builds
•
Build and maintain Substance Designer graphs and material templates used across the pipeline; support Substance Painter handoff and texture validation for console-ready PBR sets
•
Implement and integrate art content into the game engine using proprietary tools (Tank Importer, Forge), including game object templates, material assignments, texture setups, and XML configuration
•
Maintain shader, material, and asset validation workflows to catch issues before content hits console builds
•
Optimize art content for Xbox and PlayStation: LODs, texture memory, draw calls, and other platform-specific performance constraints
•
Contribute to pipeline documentation and provide technical guidance to artists on naming conventions, file structure, export rules, and engine requirements
•
Run in-engine QA on console builds to verify asset correctness, visual consistency, and performance against platform budgets
• Collaborate with artists, designers, and engineers on pipeline improvements and fixes for recurring production blockers
•
Professional proficiency in English
What are we looking for?
•
3+ years of experience as a Technical Artist in game production, preferably on console titles
•
Strong scripting skills (Python, MaxScript, or similar) and comfort building practical production tools
•
Solid understanding of the game art pipeline: modeling, UVs, baking, PBR texturing, rigging, and engine implementation
•
Proficiency in Maya, 3ds Max, and/or Blender; working knowledge of Substance Painter, Substance Designer, and Photoshop
•
Experience integrating and validating assets in a proprietary or in-house game engine; comfortable working without off-the-shelf DCC-to-engine plugins
•
Good grasp of console platform constraints (Xbox, PlayStation): memory budgets, LOD strategy, shader cost, and build-time validation
•
Understanding of console optimization pipelines: how assets move from DCC through bake/export/import into builds with platform budgets enforced at each step
•
Experience with version control systems (Perforce, SVN, or similar)
•
Ability to read and maintain structured data (XML or equivalent) and debug configuration issues
•
Clear documentation habits and enough communication skills to unblock artists without slowing production
What additional skills will help you stand out?
•
Experience supporting vehicle or hard-surface asset pipelines
•
Familiarity with character pipelines: rigging validation, skinning checks, and engine-ready character setup
•
Familiarity with cloth pipeline workflows: simulation export, deformation, and in-engine cloth setup or troubleshooting
•
Familiarity with rigging and skinning workflows from a tooling or validation perspective
•
Understanding of BC/DXT texture compression formats and how compression choices affect visual quality and memory on console
•
Prior experience with proprietary game engines and custom import/editor tooling
•
Prior work on World of Tanks, World of Tanks Console, or similar vehicle-based titles
•
Hands-on experience profiling and fixing art-related performance issues on console hardware or dev kits
•
Knowledge of tank asset structure and how vehicle content is organized in a live-service game
•
Interest in World of Tanks Console gameplay and how content updates ship to players
Work mode
•
Hybrid (2-3 days of work from the office)
•
This role is eligible for relocation & immigration support
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:
•
21 days annual leave (additional days based on years of service: up to 25 days)
•
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
•
Sick Leave (10 days top-up to statutory allowance per year)
•
Maternity Leave (18 weeks top-up to statutory allowance per case)
•
Career development and education opportunities within the company
•
English Language courses fully covered by the company upon Manager’s approval
•
Premium Private Health Care
•
Mental well-being program (iFeel)
•
Onsite gym and spa
•
Free parking close to the Nicosia offices, based on availability
•
Free drinks-equipped kitchen in every floor building
•
Eurobank benefits (if applicable)
•
Employee discounts (e.g. restaurants, bars, etc.)
•
Personal Gaming Account
•
Onsite canteen with subsidized prices for food and drinks
•
Company events, Social Clubs
•
Seniority Awards
•
Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Откликнуться на вакансию
2026-07-28 13:42:19


Relocation Specialist
Scorewarrior
📍 Limassol
🏢 Administrative
💼 Employment type not specified
🏠 On-site
Описание вакансии
We are looking for a Relocation Specialist to join our Relocation Team. In this role, you will support employees throughout all stages of relocation, immigration, and business travel, ensuring a high level of service, accuracy, and genuine care for people.
This position is a great fit for someone who values structure, documentation, and well-defined processes, is comfortable working with multiple tasks in parallel, and enjoys helping people relocate and adapt to a new country.
Key Responsibilities
• End-to-end coordination of employee relocations to Cyprus, including:
a) visa and immigration support;
b) relocation with family members and dependents;
c) coordination of pet relocation;
d) preparation, review, and management of immigration documentation for employees and their families.
• Planning and coordination of employee business trips worldwide.
• Monitoring and managing timelines for residence permits, visas, and work permits for employees and their family members, including renewals and status changes.
• Providing support to employees and candidates on matters related to immigration, travel, and long-term planning, including citizenship-related questions.
• Close collaboration with HR, Recruiting, Hiring Managers, and external partners.
• Active participation in the development and continuous improvement of relocation and travel support processes.
Candidate Requirements
• Higher education degree.
• At least 2 years of experience in Global Mobility/Relocation or similar roles in HR.
• Currently based in Cyprus.
• Solid knowledge of Cyprus immigration requirements and practical experience working with the Migration Department.
• Hands-on experience with:
a) Google Spreadsheets;
b) task management tools (Master Task, AirTable, Asana, or similar);
c) knowledge bases (Notion, Confluence).
• Strong attention to detail, accuracy, and a structured approach to work.
• Ability to work effectively in a fast-paced, multitasking environment and manage priorities.
• Knowledge of Greek is a strong advantage.
We Are Looking for Someone Who
• Can plan and manage multiple processes simultaneously.
• Works confidently and calmly with deadlines.
• Is able to explain complex topics in a clear and approachable way.
• Has a strong service mindset and genuinely cares about people.
• Is comfortable working independently while valuing teamwork.
• Is not afraid of non-standard cases and is ready to look for solutions while staying positive and rational.
What We Offer
• The best team in the world!
• An excellent remuneration package, including a 13th salary.
• A modern and sunny office space close to the sea.
• Private health insurance for you and your family members.
• A monthly school allowance for your children at pre-school and school-age.
• Lunch compensation.
• Personal development opportunities paid for by the company: professional and language courses, books, etc.
• Bonuses for outstanding results, years worked, getting married, and the birth of a child.
• Monthly office parties and epic, annual offsite company birthday and Christmas parties.
Откликнуться на вакансию
Scorewarrior
📍 Limassol
🏢 Administrative
💼 Employment type not specified
🏠 On-site
Описание вакансии
We are looking for a Relocation Specialist to join our Relocation Team. In this role, you will support employees throughout all stages of relocation, immigration, and business travel, ensuring a high level of service, accuracy, and genuine care for people.
This position is a great fit for someone who values structure, documentation, and well-defined processes, is comfortable working with multiple tasks in parallel, and enjoys helping people relocate and adapt to a new country.
Key Responsibilities
• End-to-end coordination of employee relocations to Cyprus, including:
a) visa and immigration support;
b) relocation with family members and dependents;
c) coordination of pet relocation;
d) preparation, review, and management of immigration documentation for employees and their families.
• Planning and coordination of employee business trips worldwide.
• Monitoring and managing timelines for residence permits, visas, and work permits for employees and their family members, including renewals and status changes.
• Providing support to employees and candidates on matters related to immigration, travel, and long-term planning, including citizenship-related questions.
• Close collaboration with HR, Recruiting, Hiring Managers, and external partners.
• Active participation in the development and continuous improvement of relocation and travel support processes.
Candidate Requirements
• Higher education degree.
• At least 2 years of experience in Global Mobility/Relocation or similar roles in HR.
• Currently based in Cyprus.
• Solid knowledge of Cyprus immigration requirements and practical experience working with the Migration Department.
• Hands-on experience with:
a) Google Spreadsheets;
b) task management tools (Master Task, AirTable, Asana, or similar);
c) knowledge bases (Notion, Confluence).
• Strong attention to detail, accuracy, and a structured approach to work.
• Ability to work effectively in a fast-paced, multitasking environment and manage priorities.
• Knowledge of Greek is a strong advantage.
We Are Looking for Someone Who
• Can plan and manage multiple processes simultaneously.
• Works confidently and calmly with deadlines.
• Is able to explain complex topics in a clear and approachable way.
• Has a strong service mindset and genuinely cares about people.
• Is comfortable working independently while valuing teamwork.
• Is not afraid of non-standard cases and is ready to look for solutions while staying positive and rational.
What We Offer
• The best team in the world!
• An excellent remuneration package, including a 13th salary.
• A modern and sunny office space close to the sea.
• Private health insurance for you and your family members.
• A monthly school allowance for your children at pre-school and school-age.
• Lunch compensation.
• Personal development opportunities paid for by the company: professional and language courses, books, etc.
• Bonuses for outstanding results, years worked, getting married, and the birth of a child.
• Monthly office parties and epic, annual offsite company birthday and Christmas parties.
Откликнуться на вакансию
2026-07-28 13:42:18


Lead Security Engineer
Scorewarrior
📍 Limassol
🏢 Platform
💼 Employment type not specified
🏠 On-site
Описание вакансии
Scorewarrior is a game developer and publisher based in Limassol, Cyprus. The company focuses on the 4X strategy genre, with an ambitious goal to grow its hit game, Total Battle, to become the No.1 strategy game in the world. Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.
Our product: We are currently working on Total Battle — an MMO 4X strategy game with a deep political system and lots of player interaction. Players take on the role of a commander and need to develop their city, forge alliances, fight against monsters, and conquer other players. We're constantly developing new game mechanics, and the project is continuing to grow.
Tasks to be solved
• Design and evolve the company’s identity and access management framework (MFA/SSO, access policies, and lifecycle management)
• Strengthen cloud and infrastructure security across GCP, including identity controls, logging, secrets management, backups, and production access patterns.
• Improve application security practices across the development lifecycle, including automated security checks in CI/CD (SAST, SCA, secret scanning, container security).
• Collaborate with engineering teams to implement secure development guardrails and practical remediation processes.
• Establish and maintain key security processes, including incident response, vendor security review, and security evaluation of new tools and technologies.
• Promote a strong security culture through documentation, internal guidance, and knowledge sharing.
Job requirements
• 8+ years of experience in cybersecurity, cloud security, or infrastructure security.
• Hands-on experience securing cloud environments (preferably GCP) including IAM, networking, logging, and secrets management.
• Experience implementing MFA / SSO / IdP and designing centralized access management.
• Experience integrating security checks into CI/CD, such as SAST, SCA, secret scanning, and container scanning.
• Experience working with engineering teams and translating security requirements into practical solutions.
• Ability to define pragmatic security policies and operational processes.
Nice to have
• Experience working in product companies (100–500 employees), ideally in gamedev, SaaS, or mobile products.
• Familiarity with security frameworks such as CIS Controls, NIST CSF, SOC 2, or ISO 27001.
• Experience working with external auditors, pentest vendors, or MDR/SOC providers.
• Experience building or scaling a security function in a growing organization.
What success looks like
Within the first months, you will build a clear understanding of our security landscape and help prioritize the most impactful improvements.
Success in this role means establishing strong security fundamentals across access management, infrastructure, and development workflows while enabling teams to move fast and build securely by default.
Over time, your work will result in clearer risk visibility, stronger protection of critical systems and data, and a security culture where teams see security as an enabler rather than a blocker.
Откликнуться на вакансию
Scorewarrior
📍 Limassol
🏢 Platform
💼 Employment type not specified
🏠 On-site
Описание вакансии
Scorewarrior is a game developer and publisher based in Limassol, Cyprus. The company focuses on the 4X strategy genre, with an ambitious goal to grow its hit game, Total Battle, to become the No.1 strategy game in the world. Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.
Our product: We are currently working on Total Battle — an MMO 4X strategy game with a deep political system and lots of player interaction. Players take on the role of a commander and need to develop their city, forge alliances, fight against monsters, and conquer other players. We're constantly developing new game mechanics, and the project is continuing to grow.
Tasks to be solved
• Design and evolve the company’s identity and access management framework (MFA/SSO, access policies, and lifecycle management)
• Strengthen cloud and infrastructure security across GCP, including identity controls, logging, secrets management, backups, and production access patterns.
• Improve application security practices across the development lifecycle, including automated security checks in CI/CD (SAST, SCA, secret scanning, container security).
• Collaborate with engineering teams to implement secure development guardrails and practical remediation processes.
• Establish and maintain key security processes, including incident response, vendor security review, and security evaluation of new tools and technologies.
• Promote a strong security culture through documentation, internal guidance, and knowledge sharing.
Job requirements
• 8+ years of experience in cybersecurity, cloud security, or infrastructure security.
• Hands-on experience securing cloud environments (preferably GCP) including IAM, networking, logging, and secrets management.
• Experience implementing MFA / SSO / IdP and designing centralized access management.
• Experience integrating security checks into CI/CD, such as SAST, SCA, secret scanning, and container scanning.
• Experience working with engineering teams and translating security requirements into practical solutions.
• Ability to define pragmatic security policies and operational processes.
Nice to have
• Experience working in product companies (100–500 employees), ideally in gamedev, SaaS, or mobile products.
• Familiarity with security frameworks such as CIS Controls, NIST CSF, SOC 2, or ISO 27001.
• Experience working with external auditors, pentest vendors, or MDR/SOC providers.
• Experience building or scaling a security function in a growing organization.
What success looks like
Within the first months, you will build a clear understanding of our security landscape and help prioritize the most impactful improvements.
Success in this role means establishing strong security fundamentals across access management, infrastructure, and development workflows while enabling teams to move fast and build securely by default.
Over time, your work will result in clearer risk visibility, stronger protection of critical systems and data, and a security culture where teams see security as an enabler rather than a blocker.
Откликнуться на вакансию
2026-07-28 13:42:17


Senior Backend C++ Developer (Core team)
Scorewarrior
📍 Limassol
🏢 Core
💼 Employment type not specified
🏠 On-site
Описание вакансии
Scorewarrior is a game developer and publisher based in Limassol, Cyprus. The company focuses on the 4X strategy genre, with an ambitious goal to grow its flagship game, Total Battle, into the No. 1 strategy game in the world.
Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.
Our mission: to unite and excite people all over the world.
We are looking for an experienced Senior Backend Developer for our Core Team to work on key game project functionalities. We strive for simplicity, scalability, maintainability, and excellent quality in our solutions. Our team's main goal and challenge is to deliver outstanding technical design while ensuring quality, flexibility, and ease of development for game features.
Tasks to be solved
• Designing and developing the Core backend component and creating user-friendly APIs with Doxygen descriptions.
• Refactoring and isolating existing modules and eliminating technical debt.
• Preparing and reviewing ADRs/RFCs, formulating architectural solutions within your team/service, and presenting them to the architectural board for discussion.
• Conducting code reviews and design reviews of game mechanics.
• Maintaining high quality by writing unit and integration tests, implementing metrics, and profiling code.
• Planning, decomposing, and delegating sub-tasks and evaluating the results thereof.
• Developing tools and scripts for automating internal development processes.
To succeed, you will need
• 6+ years of commercial development.
• Knowledge of C++ or willingness to transition to this programming language.
• The ability to participate in creating or reviewing architectural documentation (ADRs/RFCs).
• Practical experience in software design: SOLID, YAGNI/KISS/DRY, patterns.
• Knowledge of Service-Oriented/Action(Command)-based approaches.
• Networking & Concurrency: TCP/HTTP, RPC (gRPC/protobuf), thread-pools, and an understanding of async/await.
• Observability: Prometheus/InfluxDB, Grafana, or analogs.
The following would be to your advantage
• Experience with Go, Java, Kotlin, C#.
• Gamedev experience.
• Experience in designing large-scale modules / components / services.
What we offer
• A Great Place to Work. 99% employee satisfaction, low turnover, and colleagues who genuinely enjoy collaborating.
• Live and work in sunny Cyprus. We’re an office-first team in Limassol with a modern seaside workspace, and full relocation and visa support for you and your family.
• Shape a global hit. We’re the only European studio with a 4X strategy title in the world’s top-10. Our top-50 mobile game has grown 25x in revenue and audience in the last five years.
• Grow fast in a company that’s already strong. We’re independent, financially rock-solid, and expanding at startup speed, and we have never had lay-offs.
• Work where ideas win. Flat structure, collective decision-making, and honest feedback create full transparency and help you grow fast.
• Earn industry-leading rewards. High salaries, a 13th month, performance bonuses, and extra rewards for long service, marriage, or welcoming a child, and lunch every day.
• Feel supported at every stage of life. Private family health insurance, plus a monthly allowance for children’s pre-school, school, and university education.
• Your growth is our priority. From specialized training and certifications to language courses and books, you’ll have everything you need to keep learning.
Откликнуться на вакансию
Scorewarrior
📍 Limassol
🏢 Core
💼 Employment type not specified
🏠 On-site
Описание вакансии
Scorewarrior is a game developer and publisher based in Limassol, Cyprus. The company focuses on the 4X strategy genre, with an ambitious goal to grow its flagship game, Total Battle, into the No. 1 strategy game in the world.
Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.
Our mission: to unite and excite people all over the world.
We are looking for an experienced Senior Backend Developer for our Core Team to work on key game project functionalities. We strive for simplicity, scalability, maintainability, and excellent quality in our solutions. Our team's main goal and challenge is to deliver outstanding technical design while ensuring quality, flexibility, and ease of development for game features.
Tasks to be solved
• Designing and developing the Core backend component and creating user-friendly APIs with Doxygen descriptions.
• Refactoring and isolating existing modules and eliminating technical debt.
• Preparing and reviewing ADRs/RFCs, formulating architectural solutions within your team/service, and presenting them to the architectural board for discussion.
• Conducting code reviews and design reviews of game mechanics.
• Maintaining high quality by writing unit and integration tests, implementing metrics, and profiling code.
• Planning, decomposing, and delegating sub-tasks and evaluating the results thereof.
• Developing tools and scripts for automating internal development processes.
To succeed, you will need
• 6+ years of commercial development.
• Knowledge of C++ or willingness to transition to this programming language.
• The ability to participate in creating or reviewing architectural documentation (ADRs/RFCs).
• Practical experience in software design: SOLID, YAGNI/KISS/DRY, patterns.
• Knowledge of Service-Oriented/Action(Command)-based approaches.
• Networking & Concurrency: TCP/HTTP, RPC (gRPC/protobuf), thread-pools, and an understanding of async/await.
• Observability: Prometheus/InfluxDB, Grafana, or analogs.
The following would be to your advantage
• Experience with Go, Java, Kotlin, C#.
• Gamedev experience.
• Experience in designing large-scale modules / components / services.
What we offer
• A Great Place to Work. 99% employee satisfaction, low turnover, and colleagues who genuinely enjoy collaborating.
• Live and work in sunny Cyprus. We’re an office-first team in Limassol with a modern seaside workspace, and full relocation and visa support for you and your family.
• Shape a global hit. We’re the only European studio with a 4X strategy title in the world’s top-10. Our top-50 mobile game has grown 25x in revenue and audience in the last five years.
• Grow fast in a company that’s already strong. We’re independent, financially rock-solid, and expanding at startup speed, and we have never had lay-offs.
• Work where ideas win. Flat structure, collective decision-making, and honest feedback create full transparency and help you grow fast.
• Earn industry-leading rewards. High salaries, a 13th month, performance bonuses, and extra rewards for long service, marriage, or welcoming a child, and lunch every day.
• Feel supported at every stage of life. Private family health insurance, plus a monthly allowance for children’s pre-school, school, and university education.
• Your growth is our priority. From specialized training and certifications to language courses and books, you’ll have everything you need to keep learning.
Откликнуться на вакансию
2026-07-28 13:42:16